Installation
Follow these steps to install the FSR Blueprint Library in your Unreal Engine 5 project.
Download the Plugin
You can obtain the plugin from either GitHub or Fab:
- GitHub: Download the latest release from the Releases page.
- Fab (Unreal Marketplace): Purchase and install the plugin from the Fab store directly to your engine.
Install to Project
If you downloaded it manually:
- Navigate to your Unreal Engine project's root folder.
- Create a
Pluginsfolder if one doesn't exist. - Extract the downloaded
FSR_Blueprint_Libraryfolder into thePluginsdirectory.
Enable the Plugin
- Open your project in Unreal Engine (5.4 or newer is recommended).
- Go to Edit > Plugins.
- Search for "FSR Blueprint Library".
- Check the box to enable it.
- Restart the editor when prompted.
Adjust Config File For FSR Save System (Only 5.4 & Above)
The plugin saves FSR settings in Engine.ini. This approach ensures that your settings are automatically applied after each restart.
To enable this system:
- Open
DefaultEngine.iniin\YourProject\Config\. - Add the following lines:
[SectionsToSave]
bCanSaveAllSections=trueLast updated on